Interface MVWorldManager

  • All Known Implementing Classes:
    WorldManager

    public interface MVWorldManager
    Multiverse 2 World Manager API

    This API contains all of the world managing functions that your heart desires!

    • Method Summary

      All Methods Instance Methods Abstract Methods Deprecated Methods 
      Modifier and Type Method Description
      boolean addWorld​(java.lang.String name, org.bukkit.World.Environment env, java.lang.String seedString, org.bukkit.WorldType type, java.lang.Boolean generateStructures, java.lang.String generator)
      Add a new World to the Multiverse Setup.
      boolean addWorld​(java.lang.String name, org.bukkit.World.Environment env, java.lang.String seedString, org.bukkit.WorldType type, java.lang.Boolean generateStructures, java.lang.String generator, boolean useSpawnAdjust)
      Add a new World to the Multiverse Setup.
      boolean cloneWorld​(java.lang.String oldName, java.lang.String newName)
      Make a copy of a world.
      boolean cloneWorld​(java.lang.String oldName, java.lang.String newName, java.lang.String generator)
      Deprecated.
      boolean deleteWorld​(java.lang.String name)
      Remove the world from the Multiverse list, from the config and deletes the folder.
      boolean deleteWorld​(java.lang.String name, boolean removeConfig)
      Remove the world from the Multiverse list, from the config if wanted, and deletes the folder.
      boolean deleteWorld​(java.lang.String name, boolean removeFromConfig, boolean deleteWorldFolder)  
      org.bukkit.generator.ChunkGenerator getChunkGenerator​(java.lang.String generator, java.lang.String generatorID, java.lang.String worldName)
      Test if a given chunk generator is valid.
      void getDefaultWorldGenerators()
      This method populates an internal list and needs to be called after multiverse initialization.
      MultiverseWorld getFirstSpawnWorld()
      Gets the world players should spawn in first.
      MultiverseWorld getMVWorld​(java.lang.String name)
      Returns a MultiverseWorld if it exists, and null if it does not.
      MultiverseWorld getMVWorld​(java.lang.String name, boolean checkAliases)
      Returns a MultiverseWorld if the world with name given exists, and null if it does not.
      MultiverseWorld getMVWorld​(org.bukkit.World world)
      Returns a MultiverseWorld if it exists, and null if it does not.
      java.util.Collection<MultiverseWorld> getMVWorlds()
      Returns a list of all the worlds Multiverse knows about.
      java.util.Collection<java.lang.String> getPotentialWorlds()
      Get all the possible worlds that Multiverse has detected to be importable.
      MultiverseWorld getSpawnWorld()
      Gets the world players will spawn in on first join.
      WorldPurger getTheWorldPurger()
      Gets the WorldPurger.
      java.util.List<java.lang.String> getUnloadedWorlds()
      Gets the list of worlds in the config, but unloaded.
      PurgeWorlds getWorldPurger()
      Deprecated.
      PurgeWorlds is deprecated!
      boolean hasUnloadedWorld​(java.lang.String name, boolean includeLoaded)
      Checks whether Multiverse knows about a provided unloaded world.
      boolean isKeepingSpawnInMemory​(org.bukkit.World world)  
      boolean isMVWorld​(java.lang.String name)
      Checks to see if the given name is a valid MultiverseWorld Searches based on world name AND alias.
      boolean isMVWorld​(java.lang.String name, boolean checkAliases)
      Checks to see if the given name is a valid MultiverseWorld.
      boolean isMVWorld​(org.bukkit.World world)
      Checks to see if the given world is a valid MultiverseWorld.
      void loadDefaultWorlds()
      Loads the Worlds & Settings for any worlds that bukkit loaded before us.
      boolean loadWorld​(java.lang.String name)
      Loads the world.
      org.bukkit.configuration.file.FileConfiguration loadWorldConfig​(java.io.File file)
      Load the config from a file.
      void loadWorlds​(boolean forceLoad)
      Load the Worlds & Settings from the configuration file.
      boolean regenWorld​(java.lang.String name, boolean useNewSeed, boolean randomSeed, java.lang.String seed)
      Regenerates a world.
      boolean regenWorld​(java.lang.String name, boolean useNewSeed, boolean randomSeed, java.lang.String seed, boolean keepGameRules)
      Regenerates a world.
      void removePlayersFromWorld​(java.lang.String name)
      Removes all players from the specified world.
      boolean removeWorldFromConfig​(java.lang.String name)
      Remove the world from the Multiverse list and from the config.
      boolean saveWorldsConfig()
      Saves the world config to disk.
      void setFirstSpawnWorld​(java.lang.String world)
      Sets the initial spawn world for new players.
      boolean unloadWorld​(java.lang.String name)
      Unload a world from Multiverse.
      boolean unloadWorld​(java.lang.String name, boolean unloadBukkit)
      Unload a world from Multiverse with option to prevent calling unloadWorld in Bukkit.
    • Method Detail

      • addWorld

        boolean addWorld​(java.lang.String name,
                         org.bukkit.World.Environment env,
                         java.lang.String seedString,
                         org.bukkit.WorldType type,
                         java.lang.Boolean generateStructures,
                         java.lang.String generator)
        Add a new World to the Multiverse Setup.
        Parameters:
        name - World Name
        env - Environment Type
        seedString - The seed in the form of a string. If the seed is a Long, it will be interpreted as such.
        type - The Type of the world to be made.
        generateStructures - If true, this world will get NPC villages.
        generator - The Custom generator plugin to use.
        Returns:
        True if the world is added, false if not.
      • addWorld

        boolean addWorld​(java.lang.String name,
                         org.bukkit.World.Environment env,
                         java.lang.String seedString,
                         org.bukkit.WorldType type,
                         java.lang.Boolean generateStructures,
                         java.lang.String generator,
                         boolean useSpawnAdjust)
        Add a new World to the Multiverse Setup.
        Parameters:
        name - World Name
        env - Environment Type
        seedString - The seed in the form of a string. If the seed is a Long, it will be interpreted as such.
        type - The Type of the world to be made.
        generateStructures - If true, this world will get NPC villages.
        generator - The Custom generator plugin to use.
        useSpawnAdjust - If true, multiverse will search for a safe spawn. If not, It will not modify the level.dat.
        Returns:
        True if the world is added, false if not.
      • cloneWorld

        @Deprecated
        boolean cloneWorld​(java.lang.String oldName,
                           java.lang.String newName,
                           java.lang.String generator)
        Deprecated.
        Make a copy of a world.
        Parameters:
        oldName - Name of world to be copied
        newName - Name of world to be created
        generator - The Custom generator plugin to use. Ignored.
        Returns:
        True if the world is copied successfully, false if not.
      • cloneWorld

        boolean cloneWorld​(java.lang.String oldName,
                           java.lang.String newName)
        Make a copy of a world.
        Parameters:
        oldName - Name of world to be copied
        newName - Name of world to be created
        Returns:
        True if the world is copied successfully, false if not.
      • deleteWorld

        boolean deleteWorld​(java.lang.String name)
        Remove the world from the Multiverse list, from the config and deletes the folder.
        Parameters:
        name - The name of the world to remove
        Returns:
        True if success, false if failure.
      • deleteWorld

        boolean deleteWorld​(java.lang.String name,
                            boolean removeConfig)
        Remove the world from the Multiverse list, from the config if wanted, and deletes the folder.
        Parameters:
        name - The name of the world to remove
        removeConfig - If true(default), we'll remove the entries from the config. If false, they'll stay and the world may come back.
        Returns:
        True if success, false if failure.
      • deleteWorld

        boolean deleteWorld​(java.lang.String name,
                            boolean removeFromConfig,
                            boolean deleteWorldFolder)
        Parameters:
        name - The name of the world to remove
        removeFromConfig - If true(default), we'll remove the entries from the config. If false, they'll stay and the world may come back.
        deleteWorldFolder - If true the world folder will be completely deleted. If false only the contents of the world folder will be deleted
        Returns:
        True if success, false if failure.
      • unloadWorld

        boolean unloadWorld​(java.lang.String name)
        Unload a world from Multiverse.
        Parameters:
        name - Name of the world to unload
        Returns:
        True if the world was unloaded, false if not.
      • unloadWorld

        boolean unloadWorld​(java.lang.String name,
                            boolean unloadBukkit)
        Unload a world from Multiverse with option to prevent calling unloadWorld in Bukkit.
        Parameters:
        name - Name of the world to unload
        unloadBukkit - True if Bukkit world should be unloaded
        Returns:
        True if the world was unloaded, false if not.
      • loadWorld

        boolean loadWorld​(java.lang.String name)
        Loads the world. Only use this if the world has been unloaded with unloadWorld(String).
        Parameters:
        name - The name of the world to load
        Returns:
        True if success, false if failure.
      • removePlayersFromWorld

        void removePlayersFromWorld​(java.lang.String name)
        Removes all players from the specified world.
        Parameters:
        name - World to remove players from.
      • getChunkGenerator

        org.bukkit.generator.ChunkGenerator getChunkGenerator​(java.lang.String generator,
                                                              java.lang.String generatorID,
                                                              java.lang.String worldName)
        Test if a given chunk generator is valid.
        Parameters:
        generator - The generator name.
        generatorID - The generator id.
        worldName - The worldName to use as the default.
        Returns:
        A ChunkGenerator or null
      • getMVWorlds

        java.util.Collection<MultiverseWorld> getMVWorlds()
        Returns a list of all the worlds Multiverse knows about.
        Returns:
        A list of MultiverseWorld.
      • getMVWorld

        MultiverseWorld getMVWorld​(java.lang.String name)
        Returns a MultiverseWorld if it exists, and null if it does not. This will search name AND alias.
        Parameters:
        name - The name or alias of the world to get.
        Returns:
        A MultiverseWorld or null.
      • getMVWorld

        MultiverseWorld getMVWorld​(java.lang.String name,
                                   boolean checkAliases)
        Returns a MultiverseWorld if the world with name given exists, and null if it does not. This will search optionally for alias names.
        Parameters:
        name - The name or optionally the alias of the world to get.
        checkAliases - Indicates whether to check for world alias name.
        Returns:
        A MultiverseWorld or null.
      • isMVWorld

        boolean isMVWorld​(java.lang.String name)
        Checks to see if the given name is a valid MultiverseWorld Searches based on world name AND alias.
        Parameters:
        name - The name or alias of the world to check.
        Returns:
        True if the world exists, false if not.
      • isMVWorld

        boolean isMVWorld​(java.lang.String name,
                          boolean checkAliases)
        Checks to see if the given name is a valid MultiverseWorld. Optionally searches by alias is specified.
        Parameters:
        name - The name or alias of the world to check.
        checkAliases - Indicates whether to check for world alias name.
        Returns:
        True if the world exists, false if not.
      • isMVWorld

        boolean isMVWorld​(org.bukkit.World world)
        Checks to see if the given world is a valid MultiverseWorld.
        Parameters:
        world - The Bukkit world to check.
        Returns:
        True if the world has been loaded into MV2, false if not.
      • loadWorlds

        void loadWorlds​(boolean forceLoad)
        Load the Worlds & Settings from the configuration file.
        Parameters:
        forceLoad - If set to true, this will perform a total reset and not just load new worlds.
      • loadDefaultWorlds

        void loadDefaultWorlds()
        Loads the Worlds & Settings for any worlds that bukkit loaded before us.

        This way people will _always_ have some worlds in the list.

      • getSpawnWorld

        MultiverseWorld getSpawnWorld()
        Gets the world players will spawn in on first join. Currently this always returns worlds.get(0) from Bukkit.
        Returns:
        A Multiverse world that players will spawn in or null if no MV world has been set.
      • getUnloadedWorlds

        java.util.List<java.lang.String> getUnloadedWorlds()
        Gets the list of worlds in the config, but unloaded.
        Returns:
        A List of worlds as strings.
      • getDefaultWorldGenerators

        void getDefaultWorldGenerators()
        This method populates an internal list and needs to be called after multiverse initialization.
      • loadWorldConfig

        org.bukkit.configuration.file.FileConfiguration loadWorldConfig​(java.io.File file)
        Load the config from a file.
        Parameters:
        file - The file to load.
        Returns:
        A loaded configuration.
      • saveWorldsConfig

        boolean saveWorldsConfig()
        Saves the world config to disk.
        Returns:
        True if success, false if fail.
      • removeWorldFromConfig

        boolean removeWorldFromConfig​(java.lang.String name)
        Remove the world from the Multiverse list and from the config.
        Parameters:
        name - The name of the world to remove
        Returns:
        True if success, false if failure.
      • setFirstSpawnWorld

        void setFirstSpawnWorld​(java.lang.String world)
        Sets the initial spawn world for new players.
        Parameters:
        world - The World new players should spawn in.
      • getFirstSpawnWorld

        MultiverseWorld getFirstSpawnWorld()
        Gets the world players should spawn in first.
        Returns:
        The MultiverseWorld new players should spawn in.
      • regenWorld

        boolean regenWorld​(java.lang.String name,
                           boolean useNewSeed,
                           boolean randomSeed,
                           java.lang.String seed)
        Regenerates a world.
        Parameters:
        name - Name of the world to regenerate
        useNewSeed - If a new seed should be used
        randomSeed - If the new seed should be random
        seed - The seed of the world.
        Returns:
        True if success, false if fail.
      • regenWorld

        boolean regenWorld​(java.lang.String name,
                           boolean useNewSeed,
                           boolean randomSeed,
                           java.lang.String seed,
                           boolean keepGameRules)
        Regenerates a world.
        Parameters:
        name - Name of the world to regenerate
        useNewSeed - If a new seed should be used
        randomSeed - If the new seed should be random
        seed - The seed of the world.
        keepGameRules - If GameRules should be kept on world regen.
        Returns:
        True if success, false if fail.
      • isKeepingSpawnInMemory

        boolean isKeepingSpawnInMemory​(org.bukkit.World world)
      • hasUnloadedWorld

        boolean hasUnloadedWorld​(java.lang.String name,
                                 boolean includeLoaded)
        Checks whether Multiverse knows about a provided unloaded world. This method will check the parameter against the alias mappings.
        Parameters:
        name - The name of the unloaded world
        includeLoaded - The value to return if the world is loaded
        Returns:
        True if the world exists and is unloaded. False if the world does not exist. includeLoaded if the world exists and is loaded.
      • getPotentialWorlds

        java.util.Collection<java.lang.String> getPotentialWorlds()
        Get all the possible worlds that Multiverse has detected to be importable.
        Returns:
        A collection of world names that are deemed importable.